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<title>Freetype OpenGL: kerning_t Struct Reference</title>

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    <div id="projectname">Freetype OpenGL</div>
    
    
    <div id="projectbrief">A high quality OpenGL text rendering engine for C</div>
    
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   <div id="projectname">Freetype OpenGL
   &#160;<span id="projectnumber">0.1</span>
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   <div id="projectbrief">A high quality OpenGL text rendering engine for C</div>
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<div class="title">kerning_t Struct Reference<div class="ingroups"><a class="el" href="group__texture-font.html">Texture font</a></div></div>  </div>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>A structure that hold a kerning value relatively to a charcode. </p>
<p>This structure cannot be used alone since the (necessary) right charcode is implicitely held by the owner of this structure. </p>
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Data Fields</h2></td></tr>
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wchar_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structkerning__t.html#aeb847b97dd87995e6849a9e4ca22e0aa">charcode</a></td></tr>
<tr class="memdesc:aeb847b97dd87995e6849a9e4ca22e0aa"><td class="mdescLeft">&#160;</td><td class="mdescRight">Left character code in the kern pair. <br/></td></tr>
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float&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structkerning__t.html#a7939079a51277d232958afd023a681ee">kerning</a></td></tr>
<tr class="memdesc:a7939079a51277d232958afd023a681ee"><td class="mdescLeft">&#160;</td><td class="mdescRight">Kerning value (in fractional pixels). <br/></td></tr>
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